Measured: an average of 8 online over 6d, about 5.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +100% since this time yesterday
Against the market: this game +100% while all tracked games −8.9%.
Over the last 7 days the game averages ~1.7K visits/day compared with 3.1K/day across 606 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 01:31 UTC | ReleaseRoblox place update | 13 | — | 5 −61.5% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 14 | +729 |
| 11/04/26 (Wed) | 4 | 7 | +2.3K |
| 11/03/26 (Tue) | 9 | 9 | +1.5K |
| 11/02/26 (Mon) | 1 | 1 | +774 |
| 11/01/26 (Sun) | 13 | 13 | +3.3K |
| 10/31/26 (Sat) | 5 | 5 | +636 |
| 10/30/26 (Fri) | 13 | 13 | — |
| 10/28/26 (Wed) | 9 | 9 | — |
| Lifetime daily avg (606d since launch) | — | — | +3.1K/d |
A psychological exploration game set in the Backrooms. Wander eerie hallways, forgotten places, and dreamlike environments where reality feels distant. GAME IS CURRENTLY IN EARLY ACCESS!! EXPECT BUGS, REPORT BUGS, AND EXPLORE!! THERE IS NO ENDING YET. Controls: KEYBOARD: Left Shift to run, F for flashlight, T to unlock mouse MOBILE: Run button to run, double-tap center of screen for flashlight CONSOLE: Left Trigger to run, Y / Triangle for flashlight Doors use DragDetectors, so you need to cli