Measured: an average of 26 online over 4d, about 19K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~17.21K visits/day compared with 9.5K/day across 592 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/24/26, 14:55 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 28 | 59 | +6.9K |
| 11/04/26 (Wed) | 28 | 38 | +24.71K |
| 11/03/26 (Tue) | 26 | 26 | +14.41K |
| 11/02/26 (Mon) | 19 | 22 | +12.5K |
| 11/01/26 (Sun) | 31 | 31 | — |
| 10/28/26 (Wed) | 20 | 20 | — |
| Lifetime daily avg (592d since launch) | — | — | +9.5K/d |
i will be updating this sometimes expect some lags and objects noclipping (if servers restart multiple times i am bug fixing or that im in a server currently or that there is a new update) UPDATE: functional lamp in corner better TV lighting bored updates: Enhanced Dynamic shake i cannot control the lag that is all on roblox's side
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