Measured: an average of 6 online over 4d, about 4.1K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 18:53 UTC — too early to measure the effect.
Over the last 7 days the game averages ~579 visits/day compared with 5.5K/day across 592 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 18:53 UTC | ReleaseRoblox place update | — | — | — |
| 11/02/26, 17:15 UTC | ReleaseRoblox place update | — | — | 0 |
| 10/31/26, 16:18 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 12 | +201 |
| 11/04/26 (Wed) | 5 | 5 | +943 |
| 11/03/26 (Tue) | 0 | 0 | +437 |
| 11/02/26 (Mon) | 1 | 1 | +357 |
| 11/01/26 (Sun) | 17 | 17 | — |
| 10/28/26 (Wed) | 3 | 3 | — |
| Lifetime daily avg (592d since launch) | — | — | +5.5K/d |
Another blue lock game :0 (a lil more realistic...) Basic Mechanics:- (PC Hotkeys) Shooting - M1 Dribble - E Tackle - Q Abilities - 1 2 3 4 Awaken - G Sidedash - Q + A/D Sprint - F (without ball) Dash - F (with ball) Special Mechanics:- Headers - Jump + Jump Chest Traps - Jump meanwhile ball is coming towards you Ground pass - R Slide Tackle - Sprint + Tackle *This is a fan-made game based on blue lock. We are not directly affiliated with it. Credits to the Blue Lock anime.