Measured: an average of 222 online over 6d, about 160K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 33.1% since this time yesterday
This game −33.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~13.4K visits/day compared with 59.37K/day across 589 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 04:18 UTC | ReleaseRoblox place update | 165 | 158 −4.2% | 174.1 +5.5% |
| 11/02/26, 17:07 UTC | ReleaseRoblox place update | 253 | 226.3 −10.5% | 192 −24.1% |
| 10/31/26, 19:40 UTC | ReleaseRoblox place update | — | — | 412.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 126 | 173 | +4.2K |
| 11/04/26 (Wed) | 162 | 213 | +12.38K |
| 11/03/26 (Tue) | 179 | 228 | +15.23K |
| 11/02/26 (Mon) | 241 | 339 | +19.32K |
| 11/01/26 (Sun) | 386 | 450 | — |
| 10/30/26 (Fri) | 220 | 273 | +14.9K |
| 10/29/26 (Thu) | 145 | 170 | +5.2K |
| 10/28/26 (Wed) | 154 | 184 | +13.37K |
| 10/27/26 (Tue) | 134 | 134 | — |
| Lifetime daily avg (589d since launch) | — | — | +59.37K/d |
# Halloween Part.1 + Scarecrow Class V2.5.0 [10/31/2026] # Changes/Additions - New Legendary Class: Scarecrow! (Costs Burgers and Candy) - New Legendary Trait: Spooky! - New structure: Grave Spire! Make sure to bring an Axe! - 9 New Enemies! - New Currency: Candy - 5 New Daily Quests - Trick or Treat in game! (Lobby in Pt.2) - Blacksmith Structure rebuild ***Active Codes*** 34MVISITS | 75 Burgers 72KLIKES | 75 Burgers 118KFAVORITES | 100 Burgers 131KMEMBERS | 200 Burgers Scarecrow | 100 Burger