Measured: an average of 8 online over 4d, about 5.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Paid access: R$ 75 · Avatar: R15 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.3K visits/day compared with 472/day across 586 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 05:09 UTC | ReleaseRoblox place update | — | 3 | 3 |
| 11/01/26, 17:36 UTC | ReleaseRoblox place update | 21 | 12 −42.9% | 8.5 −59.5% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 9 | +437 |
| 11/04/26 (Wed) | 7 | 11 | +3.4K |
| 11/03/26 (Tue) | 3 | 3 | +2.1K |
| 11/02/26 (Mon) | 5 | 5 | +1.4K |
| 11/01/26 (Sun) | 17 | 21 | — |
| 10/27/26 (Tue) | 14 | 20 | — |
| Lifetime daily avg (586d since launch) | — | — | +472/d |
A relaxing building game Note: This is a sandbox game! There is no objective besides building - don't buy the game if you're expecting something else Features: - Hexagon grid building for ground, lakes, bridges and waterfalls - Freeform building for plants, rocks, and other decorations - Walls, ceilings, and roofs to create buildings - Dynamic wind and grass - Day/night cycle - Saving and loading - Multiplayer building and server discovery Currently disabled for mobile and console, but plannin