Measured: an average of 304 online over 6d, about 220K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +2.2% since this time yesterday
Over the last 7 days the game averages ~22.28K visits/day compared with 54.54K/day across 575 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/20/26, 07:52 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 194 | 308 | +6.9K |
| 11/04/26 (Wed) | 237 | 306 | +18.29K |
| 11/03/26 (Tue) | 277 | 383 | +21.15K |
| 11/02/26 (Mon) | 281 | 395 | +21.56K |
| 11/01/26 (Sun) | 499 | 616 | — |
| 10/30/26 (Fri) | 305 | 384 | +30.98K |
| 10/29/26 (Thu) | 225 | 310 | +10.64K |
| 10/28/26 (Wed) | 336 | 457 | +31.06K |
| 10/27/26 (Tue) | 366 | 366 | — |
| Lifetime daily avg (575d since launch) | — | — | +54.54K/d |
start a lineage and make a village from the ground up to a kingdom turn it into an empire and invade other villages buildings save in servers even after you leave civilization or survival do at least one of them or none build civilizations or destroy them genes are passed from parents to you including your height as it determines how much you will grow or not