Measured: an average of 18 online over 4d, about 13K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report β
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~6.3K visits/day compared with 8K/day across 558 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/17/26, 16:02 UTC | Roblox updateRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 17 | 30 | +1.7K |
| 11/04/26 (Wed) | 12 | 17 | +6.7K |
| 11/03/26 (Tue) | 18 | 18 | +8.8K |
| 11/02/26 (Mon) | 9 | 9 | +3.4K |
| 11/01/26 (Sun) | 32 | 32 | β |
| 10/28/26 (Wed) | 14 | 14 | β |
| Lifetime daily avg (558d since launch) | β | β | +8K/d |
Welcome to Earthquake Simulator, a realistic disaster experience where you can witness and survive powerful earthquakes across locations around the world. Watch cities shake, buildings collapse, alarms sound, and emergency events unfold as seismic disasters strike with varying intensity. From moderate tremors to catastrophic megaquakes, every event is dynamically simulated with realistic shaking, destruction, and seismic effects. The strongest earthquakes can cause absolute devastation. π Feat
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