Measured: an average of 236 online over 4d, about 170K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 03:59 UTC. Online since the update: +43.9% against the hour before it.
Over the last 7 days the game averages ~18.32K visits/day compared with 13.81K/day across 555 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 03:59 UTC | ReleaseRoblox place update | 133 | 34 −74.4% | 191.4 +43.9% |
| 11/04/26, 02:41 UTC | ReleaseRoblox place update | 213 | 133 −37.6% | 188 −11.7% |
| 11/03/26, 14:55 UTC | ReleaseRoblox place update | 23 | — | 239.1 +939.8% |
| 10/28/26, 16:03 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 181 | 365 | +7.2K |
| 11/04/26 (Wed) | 215 | 383 | +12.88K |
| 11/03/26 (Tue) | 220 | 369 | +25.75K |
| 11/02/26 (Mon) | 214 | 349 | +16.35K |
| 11/01/26 (Sun) | 293 | 350 | — |
| 10/28/26 (Wed) | 28 | 28 | — |
| Lifetime daily avg (555d since launch) | — | — | +13.81K/d |
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