Measured: an average of 63 online over 4d, about 45K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 13:44 UTC. Online since the update: −25% against the hour before it.
Over the last 7 days the game averages ~6.8K visits/day compared with 95.33K/day across 520 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 13:44 UTC | ReleaseRoblox place update | 60 | 45 −25% | waiting for 24h |
| 11/04/26, 12:14 UTC | ReleaseRoblox place update | — | 60 | waiting for 24h |
| 11/03/26, 12:28 UTC | ReleaseRoblox place update | 39 | — | 48 +23.1% |
| 11/03/26, 08:32 UTC | ReleaseRoblox place update | — | 39 | 45 |
| 11/02/26, 16:31 UTC | ReleaseRoblox place update | 70 | 87 +24.3% | 58.3 −16.7% |
| 11/02/26, 16:23 UTC | ReleaseRoblox place update | 57 | 87 +52.6% | 58.3 +2.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 29 | 43 | +1.3K |
| 11/04/26 (Wed) | 44 | 60 | +6.7K |
| 11/03/26 (Tue) | 47 | 54 | +7.4K |
| 11/02/26 (Mon) | 61 | 87 | +8.6K |
| 11/01/26 (Sun) | 100 | 137 | — |
| 10/28/26 (Wed) | 56 | 56 | +4.7K |
| 10/27/26 (Tue) | 89 | 89 | — |
| Lifetime daily avg (520d since launch) | — | — | +95.33K/d |
Lost Currents Sail a boat with your friends and dive into the deep depths of the AZR sea. You venture down in an old diving helmet, searching for gold bars while the others watch the boat. But beware, predators lurk below, and the ocean holds dark secrets. Work together to survive, uncover mysteries, and see how far your courage will take you. Trial and error will be your guide. Update v0.10.3 -Many bug fixes (too many to list here Use code "BUGFIX" for some gold Update v0.10.2 New UI for t
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