Measured: an average of 16 online over 4d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 23:43 UTC. Online since the update: −27.3% against the hour before it.
Over the last 7 days the game averages ~1.8K visits/day compared with 1.1K/day across 506 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:43 UTC | ReleaseRoblox place update | 22 | 16 −27.3% | waiting for 24h |
| 11/04/26, 23:36 UTC | ReleaseRoblox place update | 29 | 16 −44.8% | waiting for 24h |
| 11/02/26, 18:03 UTC | ReleaseRoblox place update | 11 | — | 13 +18.2% |
| 11/01/26, 17:17 UTC | ReleaseRoblox place update | 15 | — | 17 +13.3% |
| 10/31/26, 22:41 UTC | ReleaseRoblox place update | — | — | 15 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 19 | +663 |
| 11/04/26 (Wed) | 20 | 29 | +1.8K |
| 11/03/26 (Tue) | 13 | 16 | +1.5K |
| 11/02/26 (Mon) | 17 | 23 | +2.1K |
| 11/01/26 (Sun) | 15 | 15 | — |
| 10/28/26 (Wed) | 19 | 19 | — |
| Lifetime daily avg (506d since launch) | — | — | +1.1K/d |
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