Measured: an average of 20 online over 4d, about 15K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 06:22 UTC. Online since the update: +6.3% against the hour before it.
Over the last 7 days the game averages ~4.3K visits/day compared with 282/day across 500 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 06:22 UTC | ReleaseRoblox place update | 53 | 56.3 +6.3% | waiting for 24h |
| 11/05/26, 05:55 UTC | ReleaseRoblox place update | 87 | 53.3 −38.7% | waiting for 24h |
| 11/05/26, 01:51 UTC | ReleaseRoblox place update | 23 | 52.7 +129% | waiting for 24h |
| 11/05/26, 01:23 UTC | ReleaseRoblox place update | 19 | 52.7 +177.2% | waiting for 24h |
| 11/04/26, 16:56 UTC | ReleaseRoblox place update | — | 6 | waiting for 24h |
| 11/03/26, 19:23 UTC | ReleaseRoblox place update | — | — | 6 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 53 | 87 | +1.6K |
| 11/04/26 (Wed) | 10 | 14 | +4.3K |
| 11/03/26 (Tue) | 26 | 45 | +3.9K |
| 11/02/26 (Mon) | 12 | 12 | +4.7K |
| 11/01/26 (Sun) | 33 | 57 | — |
| 10/28/26 (Wed) | 54 | 54 | — |
| Lifetime daily avg (500d since launch) | — | — | +282/d |
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