Measured: an average of 59 online over 4d, about 42K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 2.2% since this time yesterday
Over the last 7 days the game averages ~7.9K visits/day compared with 33.62K/day across 494 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 06/01/26, 03:10 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 33 | 48 | +2.1K |
| 11/04/26 (Wed) | 42 | 48 | +7.2K |
| 11/03/26 (Tue) | 55 | 66 | +8.3K |
| 11/02/26 (Mon) | 63 | 78 | +9.2K |
| 11/01/26 (Sun) | 76 | 97 | — |
| 10/28/26 (Wed) | 67 | 70 | +7.1K |
| 10/27/26 (Tue) | 82 | 82 | — |
| Lifetime daily avg (494d since launch) | — | — | +33.62K/d |
Is it the most realistic? works better on private servers also, the game isnt done so expect bugs edit: idk if i can add any more updates into this game because everytime i do anything it just breaks (this game is just an old project of mine but with a bunch of code thrown ontop) so if the update takes a little while its because im revamping the entire chassis and like 10k lines of code bruhhh bruh bruh bruhbreh also the deformation physics are gonna be even better i hope sorry for the