Measured: an average of 64 online over 4d, about 46K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 27.8% since this time yesterday
Updated 11/05/26, 04:07 UTC. Online since the update: −66.7% against the hour before it.
This game −27.8% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~3.3K visits/day compared with 11.33K/day across 484 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 04:07 UTC | ReleaseRoblox place update | 27 | 9 −66.7% | waiting for 24h |
| 11/04/26, 23:31 UTC | ReleaseRoblox place update | 46 | 46.7 +1.4% | waiting for 24h |
| 11/03/26, 13:55 UTC | ReleaseRoblox place update | — | 69 | 48.8 |
| 10/28/26, 19:15 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 34 | 59 | +929 |
| 11/04/26 (Wed) | 41 | 60 | +3.1K |
| 11/03/26 (Tue) | 53 | 69 | +3.2K |
| 11/02/26 (Mon) | 64 | 82 | +3.7K |
| 11/01/26 (Sun) | 97 | 112 | — |
| 10/28/26 (Wed) | 20 | 20 | — |
| Lifetime daily avg (484d since launch) | — | — | +11.33K/d |
Humanlife 3: Civilization 🌍 is a multiplayer civilization simulator where every life shapes history. ------Private Servers--------------------------------------------------- Admin Console to play in creative mode and do events in private servers ------Description-------------------------------------------------------- Start in the Stone Age, give birth to 👶 real players, and pass on your legacy. Choose your path—🌾 farmer, 🛠 engineer, 🏹 warrior, or 💡 teacher—to help your people thrive. Wor