Measured: an average of 41 online over 4d, about 30K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +33.3% since this time yesterday
Against the market: this game +33.3% while all tracked games −8.6%.
Over the last 7 days the game averages ~5.6K visits/day compared with 2.3K/day across 477 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 19:24 UTC | ReleaseRoblox place update | — | — | 75 |
In this game you survive the sinkings of different ships. You can do this by hopping on a rescue life boat, or staying on the ship till the end. Also, dont swim in the ocean because it is quite chilly... 🥶 Update- New ships; HMS Victory and Sultana. Added free seat-taker in the shop menu, new gamepasses for each tool. tags- titanic, escape, roleplay, simulation
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 34 | 40 | +1.8K |
| 11/04/26 (Wed) | 36 | 43 | +6.8K |
| 11/03/26 (Tue) | 34 | 38 | +6.1K |
| 11/02/26 (Mon) | 39 | 43 | +7.1K |
| 11/01/26 (Sun) | 56 | 75 | — |
| 10/28/26 (Wed) | 47 | 47 | +2.5K |
| 10/27/26 (Tue) | 45 | 60 | — |
| Lifetime daily avg (477d since launch) | — | — | +2.3K/d |
In this game you survive the sinkings of different ships. You can do this by hopping on a rescue life boat, or staying on the ship till the end. Also, dont swim in the ocean because it is quite chilly... 🥶 Update- New ships; HMS Victory and Sultana. Added free seat-taker in the shop menu, new gamepasses for each tool. tags- titanic, escape, roleplay, simulation