Measured: an average of 10 online over 4d, about 7.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up 0% since this time yesterday
Over the last 7 days the game averages ~1.3K visits/day compared with 12.65K/day across 475 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/29/26, 18:43 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 10 | +283 |
| 11/04/26 (Wed) | 6 | 8 | +1.8K |
| 11/03/26 (Tue) | 7 | 7 | +492 |
| 11/02/26 (Mon) | 21 | 21 | +1.7K |
| 11/01/26 (Sun) | 6 | 6 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (475d since launch) | — | — | +12.65K/d |
First the fog came, then the zombies followed. Trapped in a hotel, your only hope for survival is to reach the roof for evacuation. You and your allies must take the elevator and fight through dangerous floors of zombies. Hotfix: If auto detection fails, you can manually set your device in the lobby. Previously called 99 Floors of the Dead Hotel Inspired by 99 Nights, Dead Rails, and Zombie Tower (the one from 10 years ago)