Measured: an average of 65 online over 4d, about 46K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 17:28 UTC. Online since the update: −41.8% against the hour before it.
Over the last 7 days the game averages ~8.1K visits/day compared with 340/day across 466 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 17:28 UTC | ReleaseRoblox place update | 55 | 17 −69.1% | 32 −41.8% |
| 11/02/26, 07:45 UTC | ReleaseRoblox place update | 146 | 132 −9.6% | 88.2 −39.6% |
| 11/02/26, 07:16 UTC | ReleaseRoblox place update | — | 132 | 88.2 |
| 11/01/26, 11:15 UTC | ReleaseRoblox place update | — | — | 93.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 46 | 69 | +1.7K |
| 11/04/26 (Wed) | 25 | 47 | +5.5K |
| 11/03/26 (Tue) | 75 | 114 | +6.9K |
| 11/02/26 (Mon) | 110 | 146 | +11.93K |
| 11/01/26 (Sun) | 48 | 69 | — |
| 10/28/26 (Wed) | 36 | 36 | — |
| Lifetime daily avg (466d since launch) | — | — | +340/d |
[ETC] Elemental Chaos Elemental Chaos is an open-world experience where you can explore, play with friends, meet new people, and experience the world of ETC. The game is currently receiving bug fixes and improvements, so you may encounter some bugs, glitches, or unfinished features while playing.