Measured: an average of 9 online over 4d, about 6.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 02:50 UTC — too early to measure the effect.
Over the last 7 days the game averages ~1.2K visits/day compared with 7.6K/day across 464 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 02:50 UTC | ReleaseRoblox place update | 0 | 15 | waiting for 24h |
| 11/03/26, 02:28 UTC | ReleaseRoblox place update | — | — | 7 |
| 11/01/26, 03:03 UTC | ReleaseRoblox place update | — | — | 18 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 19 | +333 |
| 11/04/26 (Wed) | 1 | 2 | +966 |
| 11/03/26 (Tue) | 7 | 7 | +1.2K |
| 11/02/26 (Mon) | 10 | 19 | +1.5K |
| 11/01/26 (Sun) | 18 | 18 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (464d since launch) | — | — | +7.6K/d |
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