Measured: an average of 21 online over 4d, about 15K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.7K visits/day compared with 2.3K/day across 463 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/21/26, 00:21 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 9 | 15 | +613 |
| 11/04/26 (Wed) | 20 | 31 | +3.9K |
| 11/03/26 (Tue) | 2 | 2 | +1.3K |
| 11/02/26 (Mon) | 28 | 34 | +2.8K |
| 11/01/26 (Sun) | 35 | 35 | — |
| 10/28/26 (Wed) | 15 | 15 | — |
| Lifetime daily avg (463d since launch) | — | — | +2.3K/d |
Welcome to IMPOSSIBLE NO JUMPING OBBY! This game is like any normal difficulty chart obby... except you can't jump! Only 1% of players win! Can you beat the game without rage quitting? Inspired by No Jumping Difficulty Chart Obby! CONTROLS (Computer, Console): Reset Character (R, Y) Shiftlock (Shift, LT) Tags: obby, adventure, difficulty chart, parkour, no jump, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme,