Measured: an average of 102 online over 5d, about 73K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 49.7% since this time yesterday
This game −49.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~15.54K visits/day compared with 217.1K/day across 458 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 15:02 UTC | ReleaseRoblox place update | — | 185 | 131.1 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 63 | 81 | +4.2K |
| 11/04/26 (Wed) | 85 | 145 | +14.1K |
| 11/03/26 (Tue) | 102 | 129 | +17.89K |
| 11/02/26 (Mon) | 120 | 173 | +17.2K |
| 11/01/26 (Sun) | 149 | 185 | — |
| 10/29/26 (Thu) | 52 | 52 | +3.2K |
| 10/28/26 (Wed) | 143 | 177 | +25.38K |
| 10/27/26 (Tue) | 133 | 133 | — |
| Lifetime daily avg (458d since launch) | — | — | +217.1K/d |
ONE BLOCK Break the never ending block, expand your base, and fight to survive. Gather resources, upgrade your tools, and build farms for food. Every 3 nights, prepare… raids are coming. 100 Days Gamemode (Now Available) Hardcore survival! If you die, you lose. Can you survive all 100 days? Classic Mode coming soon!