Measured: an average of 8 online over 4d, about 5.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 15:51 UTC — too early to measure the effect.
Over the last 7 days the game averages ~3.2K visits/day compared with 18.81K/day across 457 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 15:51 UTC | ReleaseRoblox place update | — | — | 6 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 9 | +911 |
| 11/04/26 (Wed) | 7 | 8 | +4.7K |
| 11/03/26 (Tue) | 3 | 3 | +3.2K |
| 11/02/26 (Mon) | 5 | 5 | +1.8K |
| 11/01/26 (Sun) | 16 | 16 | — |
| 10/28/26 (Wed) | 14 | 14 | — |
| Lifetime daily avg (457d since launch) | — | — | +18.81K/d |
thought it'd be cool if you were a sniper in squid game. Thanks SillyPyoul and taiphunnn for general contribution. Tags: squid game, sniper, shooter, survival, precision, first person, red light green light, elimination, reflex, fps, guard, pink soldiers