Measured: an average of 36 online over 4d, about 26K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 70% since this time yesterday
Updated 11/03/26, 23:45 UTC. Online since the update: +23.8% against the hour before it.
This game −70% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~6.4K visits/day compared with 13.06K/day across 451 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 23:45 UTC | ReleaseRoblox place update | 21 | — | 26 +23.8% |
| 11/02/26, 18:51 UTC | ReleaseRoblox place update | — | — | 29.5 |
| 11/02/26, 01:35 UTC | ReleaseRoblox place update | 47 | — | 32 −31.9% |
| 11/01/26, 01:35 UTC | ReleaseRoblox place update | — | — | 60.7 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 29 | 43 | +1.8K |
| 11/04/26 (Wed) | 26 | 39 | +5.7K |
| 11/03/26 (Tue) | 26 | 30 | +6.4K |
| 11/02/26 (Mon) | 32 | 35 | +7.3K |
| 11/01/26 (Sun) | 61 | 77 | — |
| 10/28/26 (Wed) | 20 | 20 | — |
| Lifetime daily avg (451d since launch) | — | — | +13.06K/d |
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