Measured: an average of 17 online over 5d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 01:23 UTC. Online since the update: −74.3% against the hour before it.
Over the last 7 days the game averages ~2.1K visits/day compared with 717/day across 404 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:23 UTC | ReleaseRoblox place update | 35 | 9 −74.3% | waiting for 24h |
| 11/04/26, 16:59 UTC | ReleaseRoblox place update | — | — | — |
| 11/04/26, 01:35 UTC | ReleaseRoblox place update | — | — | 19.6 |
| 11/03/26, 04:07 UTC | ReleaseRoblox place update | — | 6 | 6 |
| 11/02/26, 03:41 UTC | ReleaseRoblox place update | — | 7 | 7 |
| 11/01/26, 04:14 UTC | ReleaseRoblox place update | — | — | 39 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 13 | 35 | +703 |
| 11/04/26 (Wed) | 16 | 25 | +3K |
| 11/03/26 (Tue) | 6 | 6 | +1.6K |
| 11/02/26 (Mon) | 7 | 7 | +1.8K |
| 11/01/26 (Sun) | 39 | 39 | — |
| 10/30/26 (Fri) | 15 | 26 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (404d since launch) | — | — | +717/d |
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