Measured: an average of 31 online over 4d, about 22K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 02:26 UTC. Online since the update: −34.2% against the hour before it.
Over the last 7 days the game averages ~2.4K visits/day compared with 4.9K/day across 401 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 02:26 UTC | ReleaseRoblox place update | 37 | 24.3 −34.2% | waiting for 24h |
| 11/05/26, 02:14 UTC | ReleaseRoblox place update | 33 | 24.3 −26.3% | waiting for 24h |
| 11/05/26, 00:56 UTC | ReleaseRoblox place update | 31 | 29.3 −5.4% | waiting for 24h |
| 11/04/26, 23:10 UTC | ReleaseRoblox place update | 25 | 33.7 +34.7% | waiting for 24h |
| 11/04/26, 04:55 UTC | ReleaseRoblox place update | — | 21 | 28.1 |
| 11/02/26, 23:38 UTC | ReleaseRoblox place update | — | — | 27.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 27 | 37 | +729 |
| 11/04/26 (Wed) | 25 | 29 | +2.9K |
| 11/03/26 (Tue) | 28 | 29 | +2.4K |
| 11/02/26 (Mon) | 30 | 34 | +2.6K |
| 11/01/26 (Sun) | 41 | 41 | — |
| 10/28/26 (Wed) | 47 | 47 | +1.9K |
| 10/27/26 (Tue) | 43 | 43 | — |
| Lifetime daily avg (401d since launch) | — | — | +4.9K/d |
A 1v10 Asymmetrical Game what expands on popular asym games, filled with new and unique characters what no other modded game contains such as accurate survivor versions of killers and other reworked survivors. Survivors: Work together to survive whilst completing objectives till time runs out, or go a more offensive approach and kill the killer. Killer: Do whatever it takes to kill them all before the timer runs out or before they kill you. 🔥 Patch 6! [6-3] - 14 new custom items - QOL improvem
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