Measured: an average of 153 online over 7d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 26.9% since this time yesterday
Updated 11/04/26, 23:24 UTC. Online since the update: −3.8% against the hour before it.
This game −26.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~14.87K visits/day compared with 22.47K/day across 400 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:24 UTC | ReleaseRoblox place update | 167 | 160.7 −3.8% | waiting for 24h |
| 11/02/26, 04:56 UTC | ReleaseRoblox place update | 151 | 139 −7.9% | 168.6 +11.7% |
| 10/31/26, 16:35 UTC | ReleaseRoblox place update | — | — | 253.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 131 | 171 | +4.5K |
| 11/04/26 (Wed) | 154 | 186 | +12.46K |
| 11/03/26 (Tue) | 142 | 170 | +13.73K |
| 11/02/26 (Mon) | 176 | 231 | +15.06K |
| 11/01/26 (Sun) | 242 | 270 | +34.89K |
| 10/31/26 (Sat) | 142 | 142 | +4.2K |
| 10/30/26 (Fri) | 132 | 132 | +22.32K |
| 10/29/26 (Thu) | 81 | 81 | +1.4K |
| 10/28/26 (Wed) | 119 | 141 | +11.08K |
| 10/27/26 (Tue) | 109 | 109 | — |
| Lifetime daily avg (400d since launch) | — | — | +22.47K/d |
basically you roll and then you get a ability but some abilities are more like stronger than others 🙀 WARNING: SCREEN FLASHES OCCUR OCCASIONALLY