Measured: an average of 104 online over 4d, about 75K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~14.87K visits/day compared with 94.8K/day across 392 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 08/03/26, 11:56 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 54 | 88 | +4K |
| 11/04/26 (Wed) | 87 | 121 | +15.78K |
| 11/03/26 (Tue) | 89 | 139 | +14.74K |
| 11/02/26 (Mon) | 84 | 115 | +14.1K |
| 11/01/26 (Sun) | 156 | 174 | — |
| 10/28/26 (Wed) | 43 | 43 | — |
| Lifetime daily avg (392d since launch) | — | — | +94.8K/d |
🧠 FEVER MEME is a psychological rage obby 🎮 Playable on PC • Mobile • Console • VR 💾 THIS GAME SAVES YOUR PROGRESS! 🕷️ ARACHNOPHOBIA WARNING! Certain stages may contain spiders and jumpscares. Rules change. Visuals lie. Sound matters. Die, learn, repeat. Certain stages in this game are inspired by Fever Meme, developed by Aimbok.
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