Measured: an average of 28 online over 4d, about 20K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.8K visits/day compared with 2.6K/day across 368 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/18/26, 17:51 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 23 | 32 | +865 |
| 11/04/26 (Wed) | 20 | 29 | +2.5K |
| 11/03/26 (Tue) | 19 | 26 | +2.6K |
| 11/02/26 (Mon) | 31 | 32 | +3.2K |
| 11/01/26 (Sun) | 43 | 60 | — |
| 10/28/26 (Wed) | 25 | 25 | — |
| Lifetime daily avg (368d since launch) | — | — | +2.6K/d |
Hearts of Heroes: WW2 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A realistic take on the WW2 genre - experience both the Western and Pacific theatre in high stakes gameplay. Engage in total war with a fully realized combined arms battlefield, where infantry, tanks, and aircraft work together in intense, strategic warfare. In HoH you can experience realistic combat, historical accuracy, and teamwork-driven engagements across vast battlefields such as Normandy or Iwo Jima. Whether you're coordinating airstrikes, com
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