Measured: an average of 43 online over 4d, about 31K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 06:00 UTC. Online since the update: +28.6% against the hour before it.
Over the last 7 days the game averages ~6K visits/day compared with 18.25K/day across 363 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 06:00 UTC | ReleaseRoblox place update | 7 | 9 +28.6% | waiting for 24h |
| 11/05/26, 05:36 UTC | ReleaseRoblox place update | 12 | 9 −25% | waiting for 24h |
| 11/05/26, 03:37 UTC | ReleaseRoblox place update | 26 | 9.5 −63.5% | waiting for 24h |
| 11/05/26, 02:37 UTC | ReleaseRoblox place update | 23 | 13.3 −42% | waiting for 24h |
| 11/05/26, 01:40 UTC | ReleaseRoblox place update | 39 | 19.7 −49.6% | waiting for 24h |
| 11/05/26, 00:45 UTC | ReleaseRoblox place update | 43 | 23.3 −45.7% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 20 | 39 | +1.6K |
| 11/04/26 (Wed) | 38 | 51 | +7.1K |
| 11/03/26 (Tue) | 32 | 39 | +6.1K |
| 11/02/26 (Mon) | 48 | 55 | +4.6K |
| 11/01/26 (Sun) | 55 | 58 | — |
| 10/28/26 (Wed) | 18 | 18 | — |
| Lifetime daily avg (363d since launch) | — | — | +18.25K/d |
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