Measured: an average of 16 online over 4d, about 11K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 01:59 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.2K visits/day compared with 4.2K/day across 360 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 01:59 UTC | ReleaseRoblox place update | — | — | 24.7 |
| 11/03/26, 01:22 UTC | ReleaseRoblox place update | — | — | 13.5 |
| 11/01/26, 21:33 UTC | ReleaseRoblox place update | 21 | — | 6 −71.4% |
| 11/01/26, 06:47 UTC | ReleaseRoblox place update | — | — | 13.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 19 | 41 | +638 |
| 11/04/26 (Wed) | 22 | 28 | +2.7K |
| 11/03/26 (Tue) | 14 | 15 | +2.7K |
| 11/02/26 (Mon) | 6 | 6 | +1K |
| 11/01/26 (Sun) | 21 | 21 | — |
| 10/28/26 (Wed) | 12 | 12 | — |
| Lifetime daily avg (360d since launch) | — | — | +4.2K/d |
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