Measured: an average of 17 online over 4d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report β
Updated 11/05/26, 03:20 UTC. Online since the update: β33.3% against the hour before it.
Over the last 7 days the game averages ~3K visits/day compared with 3.7K/day across 335 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 03:20 UTC | ReleaseRoblox place update | 20 | 13.3 β33.3% | waiting for 24h |
| 11/03/26, 17:26 UTC | ReleaseRoblox place update | β | β | 7 |
| 11/02/26, 23:48 UTC | ReleaseRoblox place update | β | β | 9 |
| 11/02/26, 02:00 UTC | ReleaseRoblox place update | β | β | 9 |
| 11/01/26, 18:22 UTC | ReleaseRoblox place update | β | β | 9 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 17 | 23 | +963 |
| 11/04/26 (Wed) | 21 | 33 | +4.1K |
| 11/03/26 (Tue) | 9 | 9 | +2.6K |
| 11/02/26 (Mon) | 9 | 9 | +2.4K |
| 11/01/26 (Sun) | 28 | 28 | β |
| 10/28/26 (Wed) | 7 | 7 | β |
| Lifetime daily avg (335d since launch) | β | β | +3.7K/d |
"waiter waiter! more asym slop please" β οΈIf you encounter any bugs please report it in our community server β οΈ UPDATE LOG IS IN THE GAME!!!! an asymmetrical killer vs survivors game inspired by classic Roblox chaos, fast-paced chases, simple mechanics, and dumb fun one player becomes Homer Simpson. the others must run, hide, and survive. this project started as something digital and I made just for our friends, when they genuinely enjoyed it, we decided to share it with everyone icon/thumbn
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