Measured: an average of 68 online over 4d, about 49K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 22.4% since this time yesterday
Updated 11/04/26, 17:26 UTC — too early to measure the effect.
This game −22.4% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~6.1K visits/day compared with 12.03K/day across 322 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 17:26 UTC | ReleaseRoblox place update | — | 56 | waiting for 24h |
| 11/04/26, 08:38 UTC | ReleaseRoblox place update | — | — | 40 |
| 11/03/26, 17:48 UTC | ReleaseRoblox place update | — | 49 | 49 |
| 11/03/26, 05:55 UTC | ReleaseRoblox place update | 51 | — | 54 +5.9% |
| 11/03/26, 00:54 UTC | ReleaseRoblox place update | 54 | 51 −5.6% | 49.8 −7.9% |
| 11/02/26, 23:00 UTC | ReleaseRoblox place update | 58 | 54 −6.9% | 50.6 −12.8% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 37 | 46 | +1.6K |
| 11/04/26 (Wed) | 50 | 56 | +6.2K |
| 11/03/26 (Tue) | 51 | 59 | +5.6K |
| 11/02/26 (Mon) | 64 | 80 | +6.6K |
| 11/01/26 (Sun) | 105 | 122 | — |
| 10/28/26 (Wed) | 32 | 32 | — |
| Lifetime daily avg (322d since launch) | — | — | +12.03K/d |
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