Measured: an average of 34 online over 4d, about 24K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 62.5% since this time yesterday
Updated 11/04/26, 23:03 UTC. Online since the update: +38.1% against the hour before it.
This game −62.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~1K visits/day compared with 567/day across 319 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:03 UTC | ReleaseRoblox place update | 42 | 58 +38.1% | waiting for 24h |
| 11/04/26, 11:40 UTC | ReleaseRoblox place update | 16 | — | — |
| 11/04/26, 01:30 UTC | ReleaseRoblox place update | — | — | 45.3 |
| 11/03/26, 01:11 UTC | ReleaseRoblox place update | — | — | 35 |
| 11/02/26, 11:37 UTC | ReleaseRoblox place update | — | — | 29 |
| 11/02/26, 05:21 UTC | ReleaseRoblox place update | — | — | 29 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 42 | 61 | +458 |
| 11/04/26 (Wed) | 43 | 58 | +1.2K |
| 11/03/26 (Tue) | 35 | 41 | +939 |
| 11/02/26 (Mon) | 31 | 44 | +965 |
| 11/01/26 (Sun) | 26 | 26 | — |
| 10/28/26 (Wed) | 16 | 16 | — |
| Lifetime daily avg (319d since launch) | — | — | +567/d |
Medieval fantasy roleplay inspired by various popular Medieval media. The story of Fatesworn aims to delve into the lives of those who navigate this turbulent world. The current year is 680 A.M. Special thanks to the dev team for crafting the game, the moderation team for keeping the game running, and you, the player. Join the community server for more information on the ingame universe.