Measured: an average of 6 online over 4d, about 4.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Down 33.3% since this time yesterday
Updated 11/04/26, 14:58 UTC — too early to measure the effect.
This game −33.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~1.7K visits/day compared with 3K/day across 306 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 14:58 UTC | ReleaseRoblox place update | 3 | — | — |
| 11/03/26, 20:51 UTC | ReleaseRoblox place update | — | 12 | 7.5 |
| 11/02/26, 13:26 UTC | ReleaseRoblox place update | — | — | 4 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 10 | +557 |
| 11/04/26 (Wed) | 3 | 3 | +1.4K |
| 11/03/26 (Tue) | 12 | 12 | +1.8K |
| 11/02/26 (Mon) | 4 | 4 | +1.9K |
| 11/01/26 (Sun) | 6 | 6 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (306d since launch) | — | — | +3K/d |
Dead to the world, Fight with chain or Fight against chain gng
Last counted