Measured: an average of 7 online over 4d, about 4.7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.7K visits/day compared with 14.22K/day across 298 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/01/26, 13:24 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 5 | +567 |
| 11/04/26 (Wed) | 4 | 8 | +2.5K |
| 11/03/26 (Tue) | 2 | 2 | +1.8K |
| 11/02/26 (Mon) | 3 | 3 | +813 |
| 11/01/26 (Sun) | 17 | 17 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (298d since launch) | — | — | +14.22K/d |
this game is a small project I made which contains all USABLE waterslide models I created across my 13 years of developing on roblox, I added point system that rewards sliding very fast and for as long as possible so you can try to beat your high scores, I will add a leaderboard. if you like this game then please leave a like and write any suggestions on group forum sadly there are many invisible walls, it's because I needed to combine multiple slides that had completely different purposes (so