Measured: an average of 12 online over 4d, about 8.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 20:50 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.6K visits/day compared with 24.29K/day across 294 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 20:50 UTC | ReleaseRoblox place update | — | 22.5 | waiting for 24h |
| 11/03/26, 01:56 UTC | ReleaseRoblox place update | — | — | 12 |
| 11/02/26, 02:57 UTC | ReleaseRoblox place update | — | — | 7.5 |
| 10/30/26, 18:10 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 29 | 40 | +2.2K |
| 11/04/26 (Wed) | 18 | 25 | +3.1K |
| 11/03/26 (Tue) | 12 | 12 | +2.2K |
| 11/02/26 (Mon) | 8 | 10 | +2.5K |
| 11/01/26 (Sun) | 11 | 11 | — |
| 10/27/26 (Tue) | 12 | 12 | — |
| Lifetime daily avg (294d since launch) | — | — | +24.29K/d |
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