Measured: an average of 24 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~6.4K visits/day compared with 10.17K/day across 283 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/24/26, 23:57 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 21 | 33 | +1.6K |
| 11/04/26 (Wed) | 19 | 22 | +6.1K |
| 11/03/26 (Tue) | 20 | 26 | +6.3K |
| 11/02/26 (Mon) | 29 | 31 | +6.7K |
| 11/01/26 (Sun) | 27 | 27 | — |
| 10/28/26 (Wed) | 38 | 38 | — |
| Lifetime daily avg (283d since launch) | — | — | +10.17K/d |
(This game features EEW alarms. Be extremely careful when playing in public.) (I give out my deepest condolences to people who perished during any earthquakes and tsunamis.) (Rejoin if you encounter issues) Tired of not realistic enough earthquake simulations? I sure was. Welcome to Earthquake Simulator: Refried, the (hopefully) most realistic earthquake simulation in the entire platform! This game offers exclusive features not seen in other games... FEATURES: * P and S waves * Custom Depth * Se