Measured: an average of 24 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Avatar: R15 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.9K visits/day compared with 33.57K/day across 282 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/27/26, 15:43 UTC | Roblox updateRoblox place update | — | — | — |
| 03/14/26, 11:33 UTC | Game eventtesting out events testing events | — | — | — |
| 02/05/26 | Game PassBECOME 096 (Damage) (R$ 119) | — | — | R$ 119 |
| 02/02/26 | New badgeDefeat the boss you have been victorious | — | — | 3.5M earned+929 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 19 | 27 | +1.1K |
| 11/04/26 (Wed) | 24 | 29 | +4.5K |
| 11/03/26 (Tue) | 23 | 27 | +4.2K |
| 11/02/26 (Mon) | 18 | 23 | +4K |
| 11/01/26 (Sun) | 31 | 31 | — |
| 10/28/26 (Wed) | 32 | 32 | +3.1K |
| 10/27/26 (Tue) | 37 | 37 | — |
| Lifetime daily avg (282d since launch) | — | — | +33.57K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Defeat the boss(100%) | 02/02/26 | +929 |
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