Measured: an average of 33 online over 4d, about 24K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~5.2K visits/day compared with 2.6K/day across 276 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 06:31 UTC | ReleaseRoblox place update | 19 | — | 32.5 +71.1% |
| 10/27/26, 21:43 UTC | ReleaseRoblox place update | 44 | — | 38 −13.6% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 22 | 30 | +1.4K |
| 11/04/26 (Wed) | 30 | 36 | +6.3K |
| 11/03/26 (Tue) | 23 | 26 | +5.2K |
| 11/02/26 (Mon) | 32 | 45 | +6.1K |
| 11/01/26 (Sun) | 48 | 48 | — |
| 10/28/26 (Wed) | 38 | 38 | +3.1K |
| 10/27/26 (Tue) | 41 | 44 | — |
| Lifetime daily avg (276d since launch) | — | — | +2.6K/d |
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