Measured: an average of 32 online over 4d, about 23K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Down 64% since this time yesterday
This game −64% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~2.8K visits/day compared with 1.3K/day across 262 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 18:59 UTC | ReleaseRoblox place update | 93 | 29 −68.8% | 24.5 −73.7% |
| 10/31/26, 02:41 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 9 | +185 |
| 11/04/26 (Wed) | 15 | 25 | +2.9K |
| 11/03/26 (Tue) | 30 | 32 | +2.6K |
| 11/02/26 (Mon) | 23 | 26 | +2.9K |
| 11/01/26 (Sun) | 61 | 93 | — |
| 10/28/26 (Wed) | 24 | 24 | — |
| Lifetime daily avg (262d since launch) | — | — | +1.3K/d |
This game takes place in a fictional alternate-history world inspired by early 20th century events. The country is divided into multiple factions struggling for control during a time of political collapse. Players must manage resources, make strategic decisions, and navigate complex alliances in order to survive. The game does not promote or support any real-world political movements, organizations, or ideologies. All factions, characters, and events are fictional and created for storytelling
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