Measured: an average of 253 online over 6d, about 180K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 9.6% since this time yesterday
Updated 11/03/26, 20:41 UTC. Online since the update: −14.7% against the hour before it.
The whole market moved: this game −9.6%, all tracked games −8.2% vs this time yesterday.
Over the last 7 days the game averages ~29.73K visits/day compared with 61.92K/day across 262 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 20:41 UTC | ReleaseRoblox place update | 255 | 217.3 −14.8% | 217.6 −14.7% |
| 11/03/26, 18:08 UTC | ReleaseRoblox place update | 249 | 239 −4% | 220.4 −11.5% |
| 10/28/26, 18:16 UTC | ReleaseRoblox place update | 325 | — | 231.2 −28.9% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 176 | 206 | +7.7K |
| 11/04/26 (Wed) | 212 | 277 | +24.98K |
| 11/03/26 (Tue) | 223 | 275 | +28.24K |
| 11/02/26 (Mon) | 248 | 288 | +32.48K |
| 11/01/26 (Sun) | 313 | 377 | — |
| 10/30/26 (Fri) | 293 | 338 | +43.91K |
| 10/29/26 (Thu) | 231 | 255 | +14.4K |
| 10/28/26 (Wed) | 265 | 325 | +34.35K |
| 10/27/26 (Tue) | 302 | 311 | — |
| Lifetime daily avg (262d since launch) | — | — | +61.92K/d |
The game has been relaunched https://www.roblox.com/games/85809786409351/Dungeon-Leveling-Origin ❗This game is very HARD Play at your own risk ❗ Try a unique Dungeon RPG with a realistic combat system. The project is trying to recreate the atmosphere of old MMORPGs. There are 7 classes in the game, each class has its own weapons and unique abilities. -🛡️Tank -🏹 Ranger -🪄 Wizard -🗡️Assassin -⚔️Warrior -❤️🩹Healer - 💀Warlock Complete modularly generated dungeons. You will need to decide whe