Measured: an average of 23 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 20:54 UTC. Online since the update: +4.5% against the hour before it.
Over the last 7 days the game averages ~3.7K visits/day compared with 907/day across 260 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 20:54 UTC | ReleaseRoblox place update | 22 | 23 +4.5% | waiting for 24h |
| 11/04/26, 10:43 UTC | ReleaseRoblox place update | 10 | — | — |
| 11/03/26, 13:49 UTC | ReleaseRoblox place update | — | — | 21.5 |
| 11/03/26, 01:26 UTC | ReleaseRoblox place update | — | — | 23.5 |
| 11/02/26, 02:47 UTC | ReleaseRoblox place update | — | 22 | 23.5 |
| 11/01/26, 16:40 UTC | ReleaseRoblox place update | — | 24 | 23 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 13 | 20 | +865 |
| 11/04/26 (Wed) | 20 | 23 | +4.1K |
| 11/03/26 (Tue) | 24 | 33 | +3.3K |
| 11/02/26 (Mon) | 24 | 25 | +3.8K |
| 11/01/26 (Sun) | 24 | 24 | — |
| 10/28/26 (Wed) | 17 | 17 | — |
| Lifetime daily avg (260d since launch) | — | — | +907/d |
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