Measured: an average of 104 online over 5d, about 75K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~17.03K visits/day compared with 23.77K/day across 236 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/05/26, 16:36 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 40 | 50 | +2.6K |
| 11/04/26 (Wed) | 61 | 107 | +10.59K |
| 11/03/26 (Tue) | 79 | 106 | +12.27K |
| 11/02/26 (Mon) | 94 | 146 | +17.11K |
| 11/01/26 (Sun) | 168 | 201 | +36.88K |
| 10/31/26 (Sat) | 118 | 118 | — |
| 10/28/26 (Wed) | 77 | 77 | +8.3K |
| 10/27/26 (Tue) | 152 | 152 | — |
| Lifetime daily avg (236d since launch) | — | — | +23.77K/d |
Overhang is a difficult mountain climbing game centred around risky jumps and resource management. Checkpoints are sparse and one mistake can lose you all your progress. Endless mode can be accessed through the menu or through a portal at the end Make sure you are in a new version to access endless mode Currently, endless mode is only working as a singleplayer mode You have 3 metal rods at your disposal to help you traverse the unforgiving terrain. You can restock these rods whenever you come
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