Measured: an average of 63 online over 4d, about 46K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 47.5% since this time yesterday
Updated 11/04/26, 12:32 UTC. Online since the update: +9.9% against the hour before it.
This game −47.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~7K visits/day compared with 267.12K/day across 226 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 12:32 UTC | ReleaseRoblox place update | 71 | 78 +9.9% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 42 | 58 | +1.9K |
| 11/04/26 (Wed) | 56 | 78 | +8K |
| 11/03/26 (Tue) | 59 | 79 | +6.4K |
| 11/02/26 (Mon) | 75 | 92 | +8.6K |
| 11/01/26 (Sun) | 63 | 76 | — |
| 10/28/26 (Wed) | 59 | 59 | +4.9K |
| 10/27/26 (Tue) | 87 | 87 | — |
| Lifetime daily avg (226d since launch) | — | — | +267.12K/d |
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