Measured: an average of 6 online over 6d, about 4.3K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 60% since this time yesterday
Updated 11/03/26, 13:48 UTC. Online since the update: −16.7% against the hour before it.
This game −60% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~1.5K visits/day compared with 7.1K/day across 226 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 13:48 UTC | ReleaseRoblox place update | 6 | — | 5 −16.7% |
| 11/01/26, 16:39 UTC | ReleaseRoblox place update | — | — | 8.5 |
| 10/29/26, 11:53 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 5 | +375 |
| 11/04/26 (Wed) | 6 | 7 | +1.9K |
| 11/03/26 (Tue) | 6 | 6 | +1.3K |
| 11/02/26 (Mon) | 6 | 6 | +686 |
| 11/01/26 (Sun) | 11 | 11 | +3.4K |
| 10/31/26 (Sat) | 2 | 2 | +273 |
| 10/30/26 (Fri) | 5 | 5 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (226d since launch) | — | — | +7.1K/d |
48 HOURS: THE CHOICE [HORROR] CAN YOU SURVIVE THE SELECTION? One door is LUCKY. One door is UNLUCKY. Choose your fate and survive the next 48 hours in the liminal spaces. HOW TO PLAY: LOBBY: Wait for the 15s countdown to finish. THE CHOICE: Pick the RED or BLUE door (Press Red Or Blue Buttons on Screen). LISTEN: Theo the Third (The Narrator) will give you the rules for your room. SURVIVE: Keep your Hunger Bar full or you will not make it to hour 49. is an backrooms/liminal space Game