Measured: an average of 17 online over 4d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.5K visits/day compared with 8.4K/day across 5663 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/13/24, 23:53 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 20 | +578 |
| 11/04/26 (Wed) | 18 | 27 | +2.8K |
| 11/03/26 (Tue) | 15 | 19 | +3.4K |
| 11/02/26 (Mon) | 6 | 6 | +1.1K |
| 11/01/26 (Sun) | 30 | 30 | — |
| 10/28/26 (Wed) | 2 | 2 | — |
| Lifetime daily avg (5663d since launch) | — | — | +8.4K/d |
Minor update on October 13th, 2024: - Purchase of Skip Stage automatically teleports your player to the next stage. - Fixed stage 812. - General bug fixes. Major update on September 12th, 2024: - Removal of broken save/load GUI. Stage progress is now automatically saved as the player progresses, eliminating the need to manually save progress and eliminating the risk of crashing or forgetting to save and losing progress. - Skip Stage GUI now scaled to unique screen resolution including mobile
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