Measured: an average of 29 online over 5d, about 21K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 01:22 UTC. Online since the update: +78.4% against the hour before it.
Over the last 7 days the game averages ~2.3K visits/day compared with 666/day across 224 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:22 UTC | ReleaseRoblox place update | 17 | 30.3 +78.4% | waiting for 24h |
| 11/04/26, 16:04 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 23:35 UTC | ReleaseRoblox place update | — | — | 66 |
| 11/02/26, 10:29 UTC | ReleaseRoblox place update | 7 | — | 8 +14.3% |
| 11/01/26, 23:57 UTC | ReleaseRoblox place update | — | — | 7 |
| 11/01/26, 01:45 UTC | ReleaseRoblox place update | — | — | 38 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 19 | 36 | +574 |
| 11/04/26 (Wed) | 71 | 102 | +3.4K |
| 11/03/26 (Tue) | 8 | 8 | +2K |
| 11/02/26 (Mon) | 7 | 7 | +1.6K |
| 11/01/26 (Sun) | 38 | 38 | — |
| 10/30/26 (Fri) | 20 | 37 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (224d since launch) | — | — | +666/d |
Last counted