Measured: an average of 17 online over 4d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.1K visits/day compared with 40.87K/day across 217 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/23/26, 18:49 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 19 | 31 | +819 |
| 11/04/26 (Wed) | 19 | 22 | +3.6K |
| 11/03/26 (Tue) | 10 | 10 | +2.8K |
| 11/02/26 (Mon) | 9 | 11 | +3K |
| 11/01/26 (Sun) | 31 | 31 | — |
| 10/28/26 (Wed) | 7 | 7 | — |
| Lifetime daily avg (217d since launch) | — | — | +40.87K/d |
Climb impossible heights with a grappling hook, fast swings, precise hooks, and momentum-based movement. Ascend through a vertical climbing challenge made for players who love skill-based movement, checkpoint progression, and nonstop upward action. Play solo or with friends as you swing, climb, and keep your flow to reach the top! Feel the rhythm. Find your flow. Ascend. 🎧 Best experienced with music 🪝 Smooth grappling mechanics ☁️ Infinite vertical climb vibes ⚡ Momentum-based movement 🏆 Ch
Last counted