Measured: an average of 22 online over 4d, about 16K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.8K visits/day compared with 3.7K/day across 213 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 11:14 UTC | ReleaseRoblox place update | 35 | — | 25.5 −27.1% |
| 11/02/26, 03:00 UTC | ReleaseRoblox place update | — | 35 | 27 |
| 11/01/26, 01:35 UTC | ReleaseRoblox place update | — | — | 11 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 31 | 51 | +1.8K |
| 11/04/26 (Wed) | 26 | 32 | +5.3K |
| 11/03/26 (Tue) | 25 | 32 | +4.8K |
| 11/02/26 (Mon) | 27 | 35 | +4.5K |
| 11/01/26 (Sun) | 11 | 11 | — |
| 10/28/26 (Wed) | 25 | 25 | — |
| Lifetime daily avg (213d since launch) | — | — | +3.7K/d |
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