Measured: an average of 13 online over 4d, about 9.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.9K visits/day compared with 20.12K/day across 212 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/29/26, 16:29 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 12 | 27 | +1.6K |
| 11/04/26 (Wed) | 21 | 22 | +4.2K |
| 11/03/26 (Tue) | 0 | 0 | +2.9K |
| 11/02/26 (Mon) | 4 | 4 | +1.7K |
| 11/01/26 (Sun) | 27 | 27 | — |
| 10/28/26 (Wed) | 3 | 3 | — |
| Lifetime daily avg (212d since launch) | — | — | +20.12K/d |
🔥 Welcome to HOTSHOT! 🔥 A fast-paced survival game where the revolver is a ticking time bomb. One player starts as the Hotshot. Shoot another player to pass the revolver before the timer runs out. Whoever is holding it when time hits zero goes BOOM! 💥 ⚡ Pass the Hotshot before it’s too late 🎯 Aim, dodge, and outplay your friends 💣 Don’t be the one holding the revolver 🏆 Survive until you’re the last player standing 👑 Climb the leaderboards and become the ultimate Hotshot Play casually with f