Measured: an average of 137 online over 7d, about 99K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.39 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +22.5% since this time yesterday
Against the market: this game +22.5% while all tracked games −5.1%.
Over the last 7 days the game averages ~15.79K visits/day compared with 29.22K/day across 206 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/24/26, 15:37 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 103 | 166 | +7K |
| 11/04/26 (Wed) | 134 | 190 | +12.95K |
| 11/03/26 (Tue) | 118 | 172 | +15.07K |
| 11/02/26 (Mon) | 109 | 166 | +10.43K |
| 11/01/26 (Sun) | 193 | 231 | +28.74K |
| 10/31/26 (Sat) | 116 | 116 | +6.9K |
| 10/30/26 (Fri) | 152 | 209 | +28.39K |
| 10/29/26 (Thu) | 136 | 193 | +8K |
| 10/28/26 (Wed) | 165 | 234 | — |
| Lifetime daily avg (206d since launch) | — | — | +29.22K/d |
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