Measured: an average of 31 online over 4d, about 22K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.29 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~5K visits/day compared with 2.1K/day across 193 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 09:59 UTC | ReleaseRoblox place update | 14 | — | 26 +85.7% |
| 11/03/26, 07:22 UTC | ReleaseRoblox place update | — | 14 | 23.5 |
| 11/02/26, 12:03 UTC | ReleaseRoblox place update | 14 | — | 16.5 +17.9% |
| 11/01/26, 07:04 UTC | ReleaseRoblox place update | — | — | 53 |
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| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 22 | 33 | +3.3K |
| 11/04/26 (Wed) | 28 | 41 | +5.6K |
| 11/03/26 (Tue) | 24 | 33 | +5.4K |
| 11/02/26 (Mon) | 17 | 19 | +5.4K |
| 11/01/26 (Sun) | 53 | 62 | — |
| 10/28/26 (Wed) | 25 | 25 | +3.7K |
| 10/27/26 (Tue) | 30 | 30 | — |
| Lifetime daily avg (193d since launch) | — | — | +2.1K/d |
Play with your friends and family, Chat together, Play with eveyone Shutdown = Update More Coming soon Private Servers = Free